SuperMarket After Hours

The shop is closed. The lights are low. The race is on.

The track

The supermarket has closed for the night. The lap starts on the checkout straight and runs through the shelf aisles and the frozen food corridor, out of the automatic door into the car park.

There it drops into the roadworks, runs through the underpass, climbs the planks and jumps a parked car, then comes back in through the second door: the east corridor, the dark warehouse under its flickering tube, the storage loop and the loading escalator down to the finish.

Length
500 m
Difficulty
Medium
Version
2.0
Released
2026-09-15
Challenge
0:33.500
Time trial
Yes
Practice star
Yes
Reverse
No
Downloads
625
Rating
77/100 · 21 votes
Watch

On track

v2.0 trailer
v1.0 trailer
Features

What to expect in a race

Changelog

Versions

  1. v2.0
    • The whole shop restocked: 244 products, lit freezers, drinks aisle, produce stands, warehouse racks
    • Two trolley shelters and Dreamcast cars in the car park
    • Faster, cleaner AI; Time Trial challenge 0:33.500
  2. v1.0.3
    • Fixes from player comments: parked-car wheels, light pools, an EXIT board for the first lap
  3. v1.0.2
    • Second staff review: full car details, bodywork collision, wider direction boxes, three stars
  4. v1.0.1
    • First staff review: earlier direction arrows, tighter track zones, no skid marks on belts
  5. v1.0
    • Submitted to Re-Volt World; public from 2026-09-15
Credits

Thanks

Acclaim Studios London
Textures, models and sounds of the original Re-Volt (1999), some reworked for this track
RVGL Dreamcast pack
The LA 54 and the Groovster parked in the car park
EstebanMz (Re-Volt World staff)
Reviewed versions 1.0 and 1.0.1
Ced! and Drybones
Player reports fixed in 1.0.3
Marv's Re-Volt add-on for Blender 2.79b
Export toolchain (GPL-3.0)

Use of AI tools

Posters, product labels, bottle bands, warehouse cartons, produce skins and drinks-aisle signs were made with OpenAI image models on the author's ideas and directions, then cleaned, laid out and fitted by the author.

The drinks aisle started from a Codex delivery of models and texture pages, reworked by the author. Track design, modeling, layout, AI lines and testing are the author's own.