

SuperMarket After Hours
The shop is closed. The lights are low. The race is on.
The supermarket has closed for the night. The lap starts on the checkout straight and runs through the shelf aisles and the frozen food corridor, out of the automatic door into the car park.
There it drops into the roadworks, runs through the underpass, climbs the planks and jumps a parked car, then comes back in through the second door: the east corridor, the dark warehouse under its flickering tube, the storage loop and the loading escalator down to the finish.
- Length
- 500 m
- Difficulty
- Medium
- Version
- 2.0
- Released
- 2026-09-15
- Challenge
- 0:33.500
- Time trial
- Yes
- Practice star
- Yes
- Reverse
- No
- Downloads
- 625
- Rating
- 77/100 · 21 votes
On track
v2.0 trailer
v1.0 trailerWhat to expect in a race
- Automatic sliding doors and strip curtains that swing as you drive through
- A moving escalator and checkout belts that push the cars
- Wet floor at the frozen food spill and a leaking bottle, with less grip
- Basketballs thrown across the car park once per race
- Seventeen parked cars with full collision and a plank ramp onto a car roof
- 244 products on the shelves, each with its own label and packaging
- Lit freezers and a drinks aisle with 36 drinks in real 3D bottles
- 2,703 cartons stacked in the warehouse racks
- A rounder underpass lit by four pulsing lamps
- Faster AI that follows the racing line and holds a tighter pack
Screenshots
Versions
- v2.0
- The whole shop restocked: 244 products, lit freezers, drinks aisle, produce stands, warehouse racks
- Two trolley shelters and Dreamcast cars in the car park
- Faster, cleaner AI; Time Trial challenge 0:33.500
- v1.0.3
- Fixes from player comments: parked-car wheels, light pools, an EXIT board for the first lap
- v1.0.2
- Second staff review: full car details, bodywork collision, wider direction boxes, three stars
- v1.0.1
- First staff review: earlier direction arrows, tighter track zones, no skid marks on belts
- v1.0
- Submitted to Re-Volt World; public from 2026-09-15
Thanks
- Acclaim Studios London
- Textures, models and sounds of the original Re-Volt (1999), some reworked for this track
- RVGL Dreamcast pack
- The LA 54 and the Groovster parked in the car park
- EstebanMz (Re-Volt World staff)
- Reviewed versions 1.0 and 1.0.1
- Ced! and Drybones
- Player reports fixed in 1.0.3
- Marv's Re-Volt add-on for Blender 2.79b
- Export toolchain (GPL-3.0)
Use of AI tools
Posters, product labels, bottle bands, warehouse cartons, produce skins and drinks-aisle signs were made with OpenAI image models on the author's ideas and directions, then cleaned, laid out and fitted by the author.
The drinks aisle started from a Codex delivery of models and texture pages, reworked by the author. Track design, modeling, layout, AI lines and testing are the author's own.